Rilohn Refuge and
The Master Of Whispers
Few basics about Rilohn Refuge
When I speak of bonus I am talking about masters bonus which is harder of the two to get. Bonus's are Masters (hardest), Expert (moderate).
Suggested Hero's and Henchmen to Bring: this will be what I have found most effective, and will take it as if you have all the hero's.
Set all hero's to the shied (defense) that way they do not attack unless they are attacked or you attack. I like to set my healing hero's to passive so they don't attack just heal.
Rilohn Refuge Leet Skills to be Captured
Elementalist lvl 28 The Drought: Sandstorm
Hero's Needed for you party- Master of Whispers
Objective's Destroy the Drought. Do added tasks. (note: here One of the added tasks conflicts with the bonus if you want bonus do not shut the pumps down by touching them)
Rilohn Refuge BONUS Defeat the Drought without shutting down water pumps.
Suggested Hero's and Henchmen to Bring
Master of Whispers - because he is needed.Monk - HeroRanger -Hero
-Henchmen-monk, warrior, monk, fire elementalist
You will notice that right from the beginning you have an Environmental Effect happening to your character, Its called Thirst of the Drought it increases all received Earth damage by 50%. There are 3 mobs in this mission that use earth magic The Boss Drought, The Droughtlings and Kournan Scribes. You can negate this by using the ranger skill Winter In normal mode its not to bad Hard Mode is where it hurts.
Right at the beginning of this mission you have 2 options run up to Dehjah or head to the right (follow the green dots for the optional route) I suggest if you have a hard time keeping Dehjah alive use the optional route.
Optional route allows you to defeat all the mobs before talking to Dehja.
Dehjah will take you though several groups of mobs (Dehjah must survive here) She likes to run ahead and aggro groups so watch her carefully. Once at the water works she will open the gate but will not enter.
There are 5 water pumps (the red flags are were the pumps are on map) if you want to make drought easy to kill turn the pumps off but in doing so you lose bonus.
2 spots to note (A) first is when you enter if your following the map at the stairs is a group that can easily defeat your group if your not careful. Trick here is to get off the stairs and give you more room to fight, the mobs here have aoe. Also there is usually a healer.
The 2nd (B) spot is further away and is marked on the map you can avoid the fight by sticking close to the divider wall just be careful as you do this.
When you reach the boss room you will see 3 groups, one has the boss and then 2 groups of droughtlings, I strongly suggest you take out the 2 groups of droughtlings before attempting the boss, this way there is less chance of aggroing them and gives you more room to maneuver around.
Drought uses Earth magic and its Aoe (means hits multiple characters) and some of this hits several times. so spread out the hero's mainly the monks so not all will be hit.
Interrupt skills will help greatly against Drought, as will winter to negate the environmental effect.
Getting The Bonus
Getting the bonus is not shutting off the water pumps, this actually is pretty easy to do and has 1 benefit makes this mission a lot faster to do.
Playing in Hard Mode
Not much difference in hard mode as there is in normal other than the mobs are lot tougher but nothing you can't handle.
Rilohn Refuge Tips
Bring a good interrupter (The ranger build I provide will do the job)
The Skill Winter negates the environmental effect.
If you see that drought gets off his Sandstorm spell before it gets interrupted make sure you start moving out of it as well as getting hero's out.
If you are going for Droughts leet Defeat him first before you fight the droughtlings with him make sure everyone who wants it gets the skill before defeating the last droughtling.
The Rilohn Refuge Hero Builds
Tweek the builds to what skills you have but try to keep the concept of the build intact.
Master of Whispers
Animate Shambling Horror, Animate Bone Horror, Animate Flesh Golem, Death Nova, Patient Spirit,Signet of Rejuvenation, Feast for the Dead, Resurrection Chant
Concept This can be any Minion Master Build this is just one of several I use.
Signet of Devotion, Signet or Rejuvenation, Orison of Healing, Words of Comfort, Watchful Healing, Cure Hex, Light of Deliverance, Resurrection Chant
Concept This is just your basic heal monk, healing is the priority here. Make sure this monk is on passive.
Broad Head Arrow, Disrupting Shot, Savage Shot, Leech Signet, Signet of Clumsiness, Signet of Distraction, Energy Tap, Resurrection Signet
Concept A basic Interrupt build great for stopping many bosses from casting there hard hitting spells.
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