GW2 Mesmer
Do Not Belive All You See

GW2 mesmer, This is a pic og the Guild Wars 2 Mesmer, concept art

The GW2 Mesmer Profession is a master...
(article continues below)

of illusion. This profession is considered a scholar class meaning they can wear light armor. The Mesmer likes to trick the mind, Do not trust your eyes, for a Mesmer can fool the senses.Armed with Strong magic, they can create copies of themselves, or even disappear from sight completely.

Playing a GW2 Mesmer

I believe this Profession is going to be a favorite for the PvP players, considering this profession has the ability to create copy's of its self, stealth, and teleportation. Making it a great PvP profession in Guild Wars 2.

There is 1 questions that will affect your story (sorta).

A mesmer's mask creates an image. I choose to look out from behind a _____.

This question determines the mask your Mesmer starts with.

Your choice of Mask will be one of 3 Different masks.

Harlequin's Smile - It takes bravery to face your fears and seize your victories. Never let them see you without a smile.
Phantasm of Sorrow - I show the world a face lined by tragedy. Too bad you can't see behind the mask — to know whether I'm secretly laughing or not.
Fanged Dread - I'm a whisper in the night, eyes that glow in darkness. I stand in shadow, and my mask is the monster you fear.

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Profession Skills

Utility skills


Mind Wrack: Destroy all your clones and phantasms, damaging nearby foes.

Cry of Frustration: Destroy all your clones and phantasms, confusing nearby foes.

Diversion: Destroy all your clones and phantasms, dazing their target.

Distortion: Destroy all your clones and phantasms, gaining distortion for each one shattered.


Signet of Domination: Passive: Passive: Improved Condition Damage.Active: Active: Stun your foe. Costs 3 Skill points.

Signet of Illusions: Passive: Passive: Grants more health to your illusions.Active: Active: Recharge your shatter skills. Costs 5 Skill points.

Signet of Inspiration: Passive: Passive: Grants a random boon every ten seconds.Active: Active: Copy all of your boons to nearby allies. Costs 1 Skill points.

Signet of Midnight: Passive: Passive: Improves boon duration.Active: Active: Blind nearby foes. Costs 4 Skill points.


Mantra of Concentration / Power Break: Meditate, charging a spell that will grant you stability and break stuns / Gain stability and break stuns. Costs 5 Skill points.

Mantra of Distraction / Power Lock: Meditate, charging a spell that will daze your target. / Daze your foe. Costs 2 Skill points.

Mantra of Pain / Power Spike: Meditate, charging a spell that will damage your target / Damage your foe. Costs 1 Skill points.

Mantra of Resolve / Power Cleanse: Meditate, charging a spell that will remove all of your conditions / Remove all of your conditions. Costs 3 Skill points.


Phantasmal Defender: Summon an illusion that redirects half of your incoming damage to itself. Costs 6 Skill points.

Phantasmal Disenchanter: Summon an illusion that removes boons from foes and conditions from allies. Costs 2 Skill points.


Decoy: Gain stealth and summon an illusion to attack your foe. Costs 4 Skill points.

Mirror Images: Summon two clones to attack your foe. Costs 6 Skill points.


Archane Thievery: Send conditions on you to your foe and steal their boons. Costs 3 Skill points.

Blink: Teleport to a target location. Costs 1 Skill points.

Illusion of Life: Gives allies illusion of vengeance at the target location, allowing them to get up from downed and keep fighting. Ally will be fully revived if they kill a foe. Costs 5 Skill points.

Mimic / Echo: Absorb an incoming projectile attack to be redirected at a foe / Echo your mimic, shooting the stored projectile at your foe. Costs 4 Skill points.


Mirrored Feedback: Create a dome around your foes that reflects projectiles. Costs 4 Skill points.

Null Field: Create a field of energy that removes all boons from enemies, and removes all conditions from allies. Costs 2 Skill points.

Veil of Invisibility: Create a wall that grants stealth to you and your allies. Costs 7 Skill points.

Portal Entre / Portal Exeunt: Create an entry portal at your location that teleports allies to your exit portal / Create an exit portal. Costs 7 Skill points.

Healing Skills

Ether Feast: Heal yourself. Gain additional health for each active illusion. Costs 0 Skill points.

Mirror: Reflect incoming projectiles and heal yourself. Costs 1 Skill points.

Mantra of Recovery / Power Return : Meditate to charge a spell that will heal you. Costs 4 Skill points. / You are healed.

Elite Mesmer Skills

Mass Invisibility: You and all allies gain stealth for a short time. Costs 25 Skill points.

Time Warp: Create an area that warps time, granting you and your allies quickness. Costs 20 Skill points.

Moa Morph: Turn your foe into a moa bird. Costs 15 Skill points.


Mind Blast: Throw a handful of dirt to blind your foe.

Phantasmal Rogue: Resurrects your pet and summons it to you.

Teleport: Teleport to the target location.

Bandage: Call your allies for help. Restores health while you channel it. Interrupted by damage.


Skills To come

The Mesmer I think is going to be one of the more popular toons

Remember all that is found here may change since all of this is still based on beta game play.

As Always
Play The Game Your Way

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