Four Man Group Builds
A Team Effort

A four man group build is...
(article continues below)


when you and three of your buddies decide to form a team. This allows for greater success you and your buddies should create the four man group builds to work well with one another. Every player will have a specific job too do. These team builds are made by gamers who group together often, and are willing to find the best builds for the group through testing.

Every player will have their own play style and after gaming with each other you learn each others play style and become a strong team.

The Four Player Group

The most common of this type of four man group is a well balanced group consisting of one or two healers, one or two damage dealers, and one crowd control character. Depending on what your group make up is you may even have one healer, one damage dealer, one crowd control and then one puller.

In this group the healer heals. The damage dealer holds the aggro and does most of the damage. The crowd control keeps the extra mobs from overwhelming the group. A puller grabs the mobs and brings them to the group.

This group handles several mobs at a time 3 to 8 mobs, sometimes more. These mobs should be around the characters level. This group can handle 2-3 mobs that are several levels higher than the characters in the group.

The basic builds for this group:

Healer - In this group you are mainly going to heal,you may do a few buffs but healing is your main concern. As always a rez is a must. If there are 2 healers in this group one needs to be the main healer. The other can be main buffer and back up healer. The survival rate with 2 healers goes up.

Tank - The tank should have mainly damage skills, have a way to protect your healer or group member, and if you have a way to heal yourself that is always good. If possible you should have a way to rez. If your using 2 tanks one will be the main tank. Your main job is to hold the aggro. The 2nd tank is to help damage without grabbing the aggro if possible, and to grab any adds that may attack the group.

Caster - Your job will be crowd control, as much as possible and then you can help deal the damage. What you mainly want to do is slow down or stop the mobs from getting to your group. Allowing your main damage dealers to destroy the mobs 1 at a time. Your build should be about the crowd control, and adding more damage

Rouge - Most likely you will be the puller, meaning you go out find the mobs and bring them back to the group. Once you have done that, let the tanks grab the aggro, then you will help defeat the mob(s). You are going to want to bring damage and a way to run a bit faster after pulling the mobs.

While many combination are possible, the easiest set up is two tank, one healer, and one caster.Try out many different four man group builds with different profession. You may discover the next best four man team build.

Communication is key for this group , even tho you are a small four man group, if you don’t communicate things can go bad very quickly. There are few ways to communicate a bit faster in the game one is use of gamer talk.

Then there are programs that allow you to talk to each other, while playing the game. These programs are usually very small and will take your group to new heights. Your communication is normally faster, allowing for better strategies. Only use this if everyone can at least hear. Make sure the program does not slow the game down for anyone, to where they have a harder time of playing do to lag.

Please realize that every online game is Different, and so that these builds may change slightly. The general idea is there.

As Always
Play The Game Your Way
Laterz

Return from Four Man Group to Creating Builds


Return to Home


About Me   Contact Us   Resources   Sitemap